Showing posts with label Red Engine Ent Design 1. Show all posts
Showing posts with label Red Engine Ent Design 1. Show all posts
Sunday, December 9, 2012
Red Engine - Final Project Presentation
Here is the final outcome of the project I've been working on over the past 4 weeks or so. It was a really great day when I was able to present this in front of all the great students and teachers at Red Engine. Thanks for coming by!
Sunday, December 2, 2012
More updates... Week 11 at Red Engine, Personal Stuff and PoM
Here's a personal piece I'm working on for Pom, our wonderful, beloved Guinea Pig. We will miss you so much, Pom. In loving memory!
Work in progress:
Work in progress:
Friday, November 16, 2012
Updates... Red Engine Wk10, Painting Wk7, etc
here's a painting I did in acrylic for Gary Meyer's painting class:
Starting of the week with some portrait studies... in preparation for my character's portrait painting.
Starting of the week with some portrait studies... in preparation for my character's portrait painting.
Forest doodle:
Possible character sheet ... I'll probably make a lot of changes to this before I turn it in:
Character portraits, personality and expression:
Character costume concepts:
Creature roughs:
Re-worked the Asylum environment a bit:
Monday, November 12, 2012
Red Engine - Week 9 - Project Asylum
Before I can feel good about doing a finished piece for my project... I have to get better at painting. How do you get better? Do studies:
Studies from movie screenshots, photos, etc. Focusing on creating mood, creepiness, and learning how to paint cold/snowy environments.
Monday, November 5, 2012
Red Engine - Week 8 - Project Asylum
Here's a very brief synopsis for my game concept:
She's an insane asylum patient who has been subject to horrific psychological tests, causing her to suffer from amnesia, schizophrenia, hallucinations, etc. The asylum in which the game takes place is mysteriously abandoned and she's trying to find out about who she is, how she can get rescued, when and why she was brought here, etc. She can't simply leave because there's a freezing blizzard outside. The enemies are horrific apparitions and monsters, perhaps hallucinations.
Some character roughs for the main character. In this sheet, I'm still trying to explore who she is, her personality, whether or not she can fight, etc. I am purposely using a very abstract drawing so as to not get bogged down by interior details, and most focusing on the overall mood and silhouette appearance.
She's an insane asylum patient who has been subject to horrific psychological tests, causing her to suffer from amnesia, schizophrenia, hallucinations, etc. The asylum in which the game takes place is mysteriously abandoned and she's trying to find out about who she is, how she can get rescued, when and why she was brought here, etc. She can't simply leave because there's a freezing blizzard outside. The enemies are horrific apparitions and monsters, perhaps hallucinations.
Some character roughs for the main character. In this sheet, I'm still trying to explore who she is, her personality, whether or not she can fight, etc. I am purposely using a very abstract drawing so as to not get bogged down by interior details, and most focusing on the overall mood and silhouette appearance.
Some environment sketches and studies:
Friday, October 26, 2012
Week 7 Red Engine - Studies - Happy Halloween!
Been studying and painting a lot of scary things, in the spirit of Halloween. Enjoy!
Practicing stylized/anime female faces, trying to find a style for myself, also trying to come up with the main character for my project:
Studying AJ's style!
Some quick color variations:
Definitely a lot harder for me to replicate the female form:
Khang Le Study:
Jason Chan Study:
Study of Yolandi Visser:
My own designs:
Brainstorming some environments (medieval era) with pen and marker:
Monday, October 22, 2012
Subscribe to:
Posts (Atom)



































.jpg)

.jpg)
.jpg)









